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July 17, 2008 at 6:28 am

…These past weeks have seen lots of work on the ‘privacy’ print.

Looking back over my notes on Edward Tufte, thinking more about the organization of the whole print, I figured out how I am going to lay it out. There will be an axonometric drawing of a living space on the bottom half of the print (this one will be kind of like a ‘dollhouse view’, we will be looking in from above & be able to see all the rooms and how they are connected). From every place (‘moment’?) where an interesting dynamic between personal and shared space is created, there will be a line leading up or down to a smaller diagram or perspective drawing, plus some text describing how each spatial connection does what it does. This is exciting, since it lets the different doorways and connections exist in a context, related to each other, rather than floating in space — it gives them an added layer of meaning.

[early stage]

This also implies that I need to actually draw a building. This is: “Scary!! (fun?)” as I wrote on my large brainstorming sheet of paper a week ago… The building I’ve been working on is kind of theoretical, since it is only one story, even though any living space of this size (5 bedrooms) in a city (small lot sizes) in New England (cold climate) would almost definitely be a 2-or-more-story building. However, when you have more than one story, it’s relatively straightforward to define private spaces, since the stairs can be used to create the separations between private and public, and even make subtle refinements within those categories… Last week, one of the subscribers told me about figuring out how to use the space in her house: she put her bedroom and office on the second floor, and then created a “guest zone” on the third floor, so that her guests can feel like they have their own special place, and not feel like they are getting in her way or invading her personal space when they visit Providence and stay with her.

So both for graphic purposes, and to deal with the more difficult problem of creating privacy when the whole living space is on the same floor, I’m going with a slightly unrealistic 1-story building.

[later stage — “I broke the drawing”]

… to make it more realistic, though, I am working on making a believable structure and roof plan…

*

… and because I couldn’t figure out the roof issues to my satisfaction by drawing it on paper, I let myself be persuaded by Andrew to make a model on the computer.

[early in the process…]

This involved me cursing at the screen for a couple of hours while conquering the learning curve on Sketchup, then getting pretty psyched about it (though still frustrated occasionally…)

It’s been an interesting drawing experience, since I haven’t used a computer drafting program since a long time ago in school. Skp doesn’t have a very intuitive interface for moving your point of view around, or moving the model around — I’m using key shortcuts and a mouse, very awkward, so it feels like inventing a new way of moving in space, like learning to walk from scratch. However (or maybe because of this?) I find myself almost physically connected to the building I’m drawing: I’ve found myself craning my neck to look around a corner… it’s very strange.** Sketchup is probably most satisfying when you accidentally jump into the wall of the building itself and things get glitchy… suddenly you are making nice Thom Mayne or Zaha Hadid drawings, congratulations! I’ve been taking lots of screen captures. It’s three days later, now, though, and I still haven’t finished the roof plans. A fruitful distraction.

… in other news, I am moving my sleep schedule back four hours, so that instead of going to sleep at 10 am and waking up at 6 pm, I can go to bed at 6 am and wake up at 1 pm. Tonight I’m a little late… but working towards it. !


* the green cardstock = cutoffs from those wedding invitations I printed a while ago!

** I’ve never experienced Second Life, but I find myself wonder what Sketchup would be like if the interface, for navigating in space at least, was something like the one shown in this slightly weird but fascinating video from the makers of SL…

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